Job openings jobs

Job openings

We’re growing fast, but we’d rather cancel projects than hire the wrong people. We look for professional excellence, but we always put the applicant’s personality first. We’re willing to go to great lengths to keep our team asshole-free.

So, you’re talented, hands on, a true team player and not afraid of hard work? Please apply!

We would love to receive your application via e-mail. Please include a CV and an up-to-date portfolio of your work so far. Direct all applications to jobs@flaregames.com and tell us how you found us. We’ll get back to you within a week. All open positions are in Karlsruhe, Germany.

Currently, we looking for a…

FX/Technical Artist

Responsibilities:

- Create shaders, special effects and optimize scene lighting for all 3D games.
- Create quick prototypes in Unity to communicate your vision.
- Support art team disciplines with tools and technical assistance.
- Creates new tools/scripts/macros within the software packages used by the art team.
- Develops solutions to various production problems relating to the creation and implementation of art assets.
- Pipeline maintenance – manage artist toolset and exporters.
- Creation of 2D/3D art assets.
- Desktop support and troubleshooting for artists and game assets.

Requirements:

- More than 3 years’ experience in developing computer games.
- More than 3 years’ experience as 3D graphic/special effects artist.
- Specialized skills for texturing, lighting and rendering using Mentalray and Vray.
- Experienced in Unity3D/3DS Max.
- Being able to write your own Cg/HLSL shaders.
- Experience in compositing with Aftereffects & Photoshop.
- Experience in using node based shader editors.
- At least 2 successfully completed projects as a technical artist.
- Experience with version control systems.
- No difficulty handling Photoshop and a drawing tablet.
- Writing scripts to streamline your workflow.
- Excellent communication and collaboration skills between art and tech.

Pluses:

- Experience writing 3DS Max plugins.
- Project experience in the mobile/hand-held industry.
- Good understanding of human and animal anatomies.
- Eye for design (conception, composition, picture creation, color).
- Live near Karlsruhe and able to start immediately.

Graphic Artist 3D –
Animation and Rigging Specialist

Responsibilities:

- Work closely with the Lead Artists and Concept Artists to create high-quality character rigs and animations for mobile devices.
- Follow directive, art work and concept art provided.
- Apply and maintain a consistent art style throughout the assets of the entire project.
- Work with the Programming Team to ensure the implementation matching the intention.
- Set up pipelines and workflows, making the rigging and animation process faster.

Requirements:

- More than 3 years’ experience in developing computer games as an animator or rigger.
- At least 2 successfully completed projects as a 3D artist.
- Deep knowledge of the technical aspects of 3DS Max.
- Experience with Unity and its animation system.
- Interest in the mechanics of anatomy.
- Excellent animation and drawing skills.
- Specialized skills for rigging and animation for bipeds and everything with more than 2 legs.
- Being able to construct complex custom rigs from ground up.
- The ability to adapt to various graphic style.
- Experience with version control systems.
- No difficulty handling Photoshop and a drawing tablet.
- Possess a good understanding of human and animal anatomies (also with regard to monsters and other “strange” creatures).
- Getting the best out of the special demands and limitations of game-animation.

Pluses:

- The ability to draw well.
- Project experience in the mobile/hand-held industry.
- Good eye for design (conception, composition, picture creation, color …).
- Experience in Max Script.
- Live near Karlsruhe and able to start immediately.

Creative Director

(MUST HAVE VIDEO GAME DEVELOPMENT EXPERIENCE)

Responsibilities:

- Work closely with the development team to spearhead the creation of new and exciting ideas and concepts.
- Direct the tone of all ongoing projects with an eye towards compelling character development, visionary narrative progression, and addictive gameplay.
- Collaborate with the teams to establish team strategy for developing games, providing input on design, art pipeline, tools, and development framework.
- Supervise, mentor, and inspire teams, including in-house, and external to the company.
- Lead formal and informal review sessions and provide effective team feedback.
- Evaluate, review, and give input on all assets created.
- Proactively communicate with all members of the team to collaborate on design and solve problems as a team.

Requirements:

- Strong leadership, mentorship and conflict resolution skills.
- Expertise in AAA game design and level design practices.
- Excellent interpersonal, written and verbal communication skills.
- Well-read with a strong knowledge and appreciation for history, mythology and pop-culture.
- Excellent organization and project management skills.
- Detailed knowledge of interactive entertainment industry allowing for innovative concepts and promotion of new ideas.
- Innovative thinker with creative problem solving skills.
- Passionate gamer with experience playing a wide range of games.
- Strong understanding of development processes, workflows, and tools.
- Demonstrated track record of making the right choices to deliver successful projects.
- 5+ years of professional and advanced leadership experience in games.
- Adept at building relationships throughout an organization.
- Has shipped AAA mobile, PC or console titles as a Creative Director.

Pluses:

- Advanced knowledge of Photoshop and Max/Maya experience a plus.
- Game art or content creation experience.
- Live near Karlsruhe and able to start immediately.

Illustrator

Your Tasks:

- You create Artworks, Banners, Popups, Promotions that show our games in the best possible way
- You help our marketing team to iterate on campaigns and creatives to ensure the best potential performance
- You are responsible for the consistency of our artworks and the story we tell – from the Banner, promotional materials in the AppStores to the actual game content

Requirements:

- You have fun and are fun
- 3 years of professional experience in a ad agency, marketing department or similar role
- you can edit and present complex information and coherences in a comprehensible way
- You are a Wizard with Adobe Photoshop, Illustrator, After Effects, 3D Max and Indesign.
- excellent communication skills in german and english
- ideally experience in online or mobile games with the free-to-play Business Model

We Offer:

A fulltime and permanent position
A challenging but great working environment with a flat hierarchy
An asshole-free workplace, populated by true team players
Many ways to grow your personality and skills
A voice in our team: your contribution to the quality of our games is decisive
Coffee flatrate, plus juice, Club Mate and other hipster drinks to quench your thirst, and even fruit to keep you bright-eyed and bushy-tailed

Data Analyst

Your Tasks:

- You work on complex statistical projects – starting with conception, analysis to presentation
- You do Data Analysis and deliver answers and suggestions to questions of Game Designers, Product Guys, Developers and others
- You are responsible for creation and execution of A/B Tests for different stakeholders and design and present alternatives based on the results
- You monitor data to ensure integrity of our games and their economy
- You support our Game Designers in making better games

Requirements:

- You have fun and are fun
- a degree in Business, Computer Science or Mathematics or similar field
- 3 years of professional experience in Data Mining and/or Analysis
- You love statistics and numbers, you see the world as a data model
- you are familiar with multivariate statistics to analyse and aggregate Data
- excellent skills in statistical methodologies and experience in creating compact and pragmatic analasys using Data Mining
- you can edit and present complex information and coherences in a comprehensible way
- excellent skills in math, analytics, logic – and a creative mind
- You are an Excel Wizard
- excellent communication skills in german and english
- ideally experience in Online Games with the free-to-play Business Model

We Offer:

A fulltime and permanent position
A challenging but great working environment with a flat hierarchy
An asshole-free workplace, populated by true team players
Many ways to grow your personality and skills
A voice in our team: your contribution to the quality of our games is decisive

Coffee flatrate, plus juice, Club Mate and other hipster drinks to quench your thirst, and even fruit to keep you bright-eyed and bushy-tailed

Tester

Your tasks:

Be an integral and active part of the QA team, also working directly with development teams
Testing and bug reporting – from prototypes to release candidates, considering the development status as well as internal and external guidelines
Set up und manage test plans and other required documents
Have an overview of tickets in Jira and ensure the quality of bug reporting

Requirements:

Minimum 2 -3 years of experience in a videogame tester position
High affinity with videogames, preferably in the free-to-play genre on mobile devices
Proficiency in working independently and in a well-structured manner
Excellent knowledge of bug-tracking software, preferably Jira
Experience of software and tools such as MS Office, Atlassian Confluence, Google Docs etc.
Good English skills, both verbal and written
Strong communication skills, a true team player

We Offer:

A fulltime and permanent position
A challenging but great working environment with a flat hierarchy
An asshole-free workplace, populated by true team players
Many ways to grow your personality and skills
A voice in our team: your contribution to the quality of the game is decisive
Coffee flatrate, plus juice, Club Mate and other hipster drinks to quench your thirst, and even fruit to keep you bright-eyed and bushy-tailed

Team Tester

Your tasks:

As an integral member of the development team , you will test new game features right where they are cooked
Test and greenlight versions before they hit the main QA
Set up und manage test plans and other required documents
Have an overview of all project-related tickets in Jira, ensuring the quality of bug reporting, sticking to internal and external guidelines, provide stats when required
Be a facilitator between QA managers and the development team

Requirements:

Minimum 2 -3 years of experience of working as a videogame tester
High affinity with videogames, preferably in the free-to-play genre on mobile devices
Proficiency in working independently and in a well-structured way
Excellent knowledge of bug-tracking software, preferably Jira
Experience of software and tools such as MS Office, Atlassian Confluence, Google Docs etc.
Good English skills, verbal and written
Strong communication skills, a true team player

We Offer:

A fulltime and permanent position
A challenging but great working environment with a flat hierarchy
An asshole-free workplace, populated by true team players
Many ways to grow your personality and skills
A voice in our team: your contribution to the quality of the game is decisive
Coffee flatrate, plus juice, Club Mate and other hipster drinks to quench your thirst, and even fruit to keep you bright-eyed and bushy-tailed


Game Master

We need a Game Master to take care of customer support for one of our flagship games.

Your fields of work:
- Communicate with customers and understand, prioritize and resolve their needs and issues
- Answer e-mail customer support tickets in a professional manner
- Maintain game forums and provide player support via such channels
- Recruit and manage community volunteers and helpers
- Maintain and take care of a satisfied gaming community
- Help promoting the game and planning in-game events
- Evaluate and document user feedback and issues, community satisfaction, revenue data and game knowledge
- Communicate relevant data to other staff and departments and find solutions together with the project team

Qualifications needed:
- Experience in Community Management and/or Customer Support
- Fluid in English language (both written and verbally), German is a plus
- Self-organized with the skill to determine, prioritize and resolve issues and problems
- Ability to interact and deal with difficult customers in a polite and professional manner
- Must work well in a team
- Have passion for and knowledge about mobile and online games
- Should have good computer skills, f.e. Office; experience in ZenDesk and Jira is a plus

System Administrator

The professional abilities you are required to bring with you:

- a degree in computer science or related studies or adequate education
- more than 3-4 years professional experience as a System Administrator

You should have experience in:

- Linux
- Shell Scripting
- Python / Ruby
- Mongo DB
- virtualization
- clustering
- Memcached
- Amazon Cloud

no must but it would be a great plus if you have also experience in:

- agile development
- deployment especially with Chef / Puppet
- knowledge about computer networking, e.g. TCP/IP
- Windows Server
- Azure

AND ….

- You are not stuck in only one area of expertise.
- You are able to find quick and effective solutions.
- You are willing to take on-call duty.
- You are well self-organized.
- You are a team player, communicative and also fluent in English.


Graphic Artist 2D/3D (INTERNSHIP)


We are looking for an artist or a design student with very good skills in 2D animation and 3D modelling. No beginners or speed painters please.

Duration: 6-12 months

Things we’re looking for (most are optional, except where stated otherwise):

- the ability to adapt to various graphic styles
- experience with version control systems
- familiarity with UI design
- experience with Photoshop and a drawing tablet (A MUST)
- experience with 3dsMax
- good understanding of human and animal anatomies
- good eye for design (conception, composition, picture creation, colour …)
- good drawing skills (A MUST)
- talent for conceptual and character art
- experience with the production of computer game artwork and graphics

And just one other thing: It would be great if you already live near Karlsruhe.